Rules Clarifications for Airlines
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I have the recently-imported version that lists three options
for each player's turn. There is sort of a fourth. One may
draw a flight card, not play one, not draw a stock card, and
end one's turn. This option may be forced early on. Note
that the player will have four flight cards for the remainder
of the game.
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One may not play stock in a company that has not been started.
These rules were given to me by several of the
rec.games.board
community and verified by the game's designer, Alan Moon.
Jeff Goldsmith,
jeff@tintin.jpl.nasa.gov,
Dec. 11, 1997